On Saturday, August 6th, 2005, I went to my first
California Extreme classic arcade game
show. Pay to get in, and all of the arcade games and pinball machines are
set on "free play" for your enjoyment. It's quite a gathering of people and
Here's a bunch of semi-random photos I took while at the event,
organized by video game title, for the most part. Enjoy!
A downright miniscule version of Battlezone. (There were, surprisingly, none
there with the scope viewer.)
Beavis and Butt-Head
Uhh-huhuhuh! Woah! Why had I never heard of this? An Atari game, too!?
Oh... it's a prototype.
An interesting vector game from Atari that I had never played until I got
one of my many classic game discs for the PlayStation.
This reminds me of Outlaw on the Atari 2600 (and, no doubt, in the arcade),
except the characters get smaller when they walk off into the distance.
And they turn into gravestones when you shoot them.
Huh... a Boulder Dash arcade game! I couldn't tell if this is really
just an Atari 8-bit computer inside, but it DID have "Start", "Select" and
"Option" buttons! (It could also be a Commodore 64. Maybe it was something
else, but I seriously doubt it.)
Boulder Dash marquee and title screen. Here, they made the character look
kind of robotic and pixellated, like what you see on the screen.
(Rather than some Indiana Jones treasure hunter, like on the Super
Boulder Dash cover art for the Atari/Commodore disk sleeves.)
I had never seen this game before. It's color vector-based and uses a
rotary (paddle) controller.
Boxing Bug's marquee
The game looks kind of like Star Castle, except you control the combination
boxing glove / gun in the center. Bugs wander around pushing bombs up against
the walls to blow them up. You can punch the bugs, but need to swing around
180 degrees to shoot the bombs.
Intermission. You're apparently a kid with a baseball cap and a boxing
glove-loaded jack-in-the-box. Spoiler: it backfires.
I now know two people working on this game. Lx Rudis, who I met at
Classic Gaming Expo last year (he did sound on lots of Atari Lynx games),
and Aaron Hightower (who I saw today for the first time since I was being
interviewed at Atari Games, back in 1998). Small world!
You might not be able to tell from looking, but this thing's apparently
running Linux underneath.
Bump 'N Jump
One of my favorite games of all times. A race where you can blow your
opponents up by either smacking them into walls or jumping on them.
You also need to jump over water.
Bump 'N Jump marquee
Control panel, with more cute artwork.
The attract screen shows how many points each of the bizarre-looking
vehicles are worth if you smash them.
This is a laserdisc game which seems to be based on the 1970s Japanese
cartoon "Lupin the Third," though it doesn't say it.
Cliff Hanger marquee
An action-packed driving scene.
Deluxe Space Invaders
This game is very pretty, despite the fact that the video is black-and-white.
Ya gotta love overlays, mirrors and such!
This cheap-looking little electronic LCD game was given away to all of
the California Extreme attendees, it seems. It has a screen made for
Tetris, but in the 5 minutes I spent looking at it, I only found a couple of
racing game, a Frogger-like game and some Space Invaders style games.
One side of the box it came in. What the heck's with the Mickey Mouse
The other side of the box has an impressive looking dragon. *cough*
Really all I can say about this is: I need to cut my finger nails.
This old Atari game had two steering wheel controls, one in front, and
one in back. Just like older fire trucks!
Another one of those games I remember really enjoying as a kid.
My brother and I played it at "Clown Alley" restaurant in San Francisco
when my family stopped there on the way home from... whatever we did in SF
when I was a kid. Exploratorium, usually, I guess.
Food Fight, including its marquee.
A blurry closeup of Food Fight. It's insanely cute for having such a plain
Cutest... Galaga... EVER! ("Wubba wubba?")
Galaga '88 marquee and game screen, with gorgeous space station background.
Gauntlet was originally DANDY (get it? "D&D"?), an old Atari Program
Exchange (APX) game for the Atari 8-bit computer. Atari apparently liked
the idea enough to write their own arcade game.
Left: Gauntlet Dark Legacy, one of the more recent 3D remakes of Gauntlet.
Right: the original.
Pretty 3D graphics in Dark Legacy.
Pretty 2D graphics in Gauntlet.
This is a 3D 3d-person shooter from Midway in 2000 (maybe one of the last
coin-op games they did?). They had 6 or so of these units stuck together,
and it was always busy.
Hard Drivin' Airborne
Okay, this is Hard Drivin', the 3D driving game... except you have a big
red "Wings" button which turns your car into a flying car. You can pull the
steering wheel straight out towards you to climb, and push it back in to
Someone trying to figure out the game.
Fly through the red boxes on the screen for some good, old fashioned
Red Box Bonuses.
Hot Rod Rebels
This is an incomplete prototype game that lived in a San Francisco Rush:
2049 cabinet. It had a big warning label on it that said you shouldn't
try to load a certain track or it'd crash. Well, it seemed someone didn't
read that sign.
The info sticker for Hot Rod Rebels.
That looks familiar! This puppy's running Linux with X-Window. Notice the
"root#" prompt at the top left.
This was the game I went to California Extreme to see. I played it once,
probably 20 years ago, at some water park (probably Windsor Water Works up
in Sonoma County). It was probably the first 3D polygon game I had ever
seen, and I never saw the game in real life again until today. It's an
interesting game, and actually still quite fun!
I, Robot cabinet.
The attract screen has lots of rotation and light-source movement.
Journey. Yes, as in the band. (I have "Journey Escape," a different game
about that same band, for my Atari 2600.)
Table-top Joust, where players sit side-by-side (rather than facing each
I remembered this as "Kickman" on my brother's Commodore 64 8-bit computer.
You're a clown on a unicycle and have to pop or capture balloons as they fall.
You can kick them if the fall too low for you to catch (especially when the
balloons stack up). It says it's a Bally/Midway game, but has Pac Man
creatures in it prominently. (He's from Namco, though Bally/Midway produce
Pac Man in the US.)
The Kick cabinet.
The Kick title screen, with the neat alley backdrop you see in the game.
(Why isn't it at a circus, or something?)
That looks like Rosey from the Jetsons, gone berzerk! (I like!)
One of a row of various table-top games on display.
I'm pretty sure I played this as a kid, and I'm pretty sure I really liked
it. It's got neat controls: a 4-way joystick, three big, backlit, colored
square buttons that control doors/traps on the screen, and a big "dog" button.
Collect bones so that you can transform your mouse into a dog and give the
cats a taste of what they've been giving the mice.
Mouse Trap marquee.
The Mouse Trap attract screen explains some important rules. For example,
"(In) makes (hawk) stupid."
A couple people were mentioning how weird this pinball game is. The
playfield is not flat, but has trenches. Apparently, magnets are used to
piss off players and make the game unplayable until someone comes by to
repair it. Or, so I gathered.
Very cool use of lighting and 3D objects on the main display.
The game playfield is, I repeat, not flat.
I remember an excellent translation of Outrun my brother had on his
Commodore 64 (with awesome music), so I had to put some time in with the
This was probably the most giggly-fun game I played at the show.
Objective, shove your opponent. Literally. Its controls are designed for it.
It's a set of a few dozen mini-games, of which it randomly picks 5 for you
to play when you start a new game. It's both cute and crazy, and obviously
inspired by Japanese game shows.
It's really hard to tell how fun Panic Park is from this game, especially
since the players aren't really shoving each other.
Another favorite from my youth. I also have the cartridge version of
this on my Atari 8-bit computer, and it's a pretty good (if low-res)
likeness. As usual, Olive Oyl is spreading her love (floating hearts) to
anyone who'll take it, and Bluto and Popeye are fighting over her, for some
Popeye's very colorful marquee and screen border.
Pac-Man instructions, from a table-top version.
Professor Pac-Man marquee. (This was like some kind of SAT-preparation quiz
game, starring Pac-Man!)
This is a relatively modern game, and one of those non-fighting,
non-(car)-racing, non-shooting games that I find quite appealing. You ride
a bike, but it happens to be one that flys. They even blow air at you while
Someone playing Prop Cycle.
Very 19th century design.
(a.k.a. Opistar) I didn't take photos of the working stand-up version,
as we've all seen Sinistar. "Run, coward!" Someone had brought in a
side-down (and sit-inside!) version, just like I used to play as a kid.
Nothing like sitting inside a dark space ship cockpit-shaped video game
with stereo sound blasting "I LIVE!" at you from right behind the ears...
"RUN! RUN! RUN!"
The detailed outside of the cockpit.
The screen, controls and instructions. Sadly (and I was really sad), this
puppy was NOT hooked up.
I think I first played this on a friend's Sega Genesis...? Side note:
someone's been working on an EXCELLENT clone of this game for the Atari
The classic 3D-ish vector game from Sega from the early 1980s.
The front imagery of a Star Trek: The Next Generation pinball game that was
Ah, back when the Star Wars franchise was good. (Well, I missed that
hideous-looking Christmas special, and I was young, so I LIKED the Ewoks.)
Together with most of the Atari 2600 games Lucasfilm made, this is good
stuff in my book!
Traditional Star Wars ("A New Hope") vector arcade game. I played this a lot.
The sampled sounds of R2D2 and Obiwan were excellent.
Here's a conversion of the original Star Wars arcade which turned it into
Star Wars: The Empire Strikes Back. I had never played it until today.
I'll probably give it another go when I return to the show tomorrow.
Elsewhere, there was an enclosed sit-down version of the original Star
I have this for my Atari Lynx handheld. (I played it in the arcade once,
after getting the Lynx version. It always amazes me how spot-on the Lynx
translations were!) Sadly, this one turned out to be sick.
Some kid discovering that Stun Runner is broken.
It's like Combat on the Atari 2600, except without the jets or biplanes...
Tapper and Timber
I took note of Tapper because this was the original Budweiser beer-slinging
tapper, not the more kid-friendly Rootbeer Tapper that they came out with
later. I put Timber together with this as it appears to star the same cut
mustached character. I didn't get a chance to PLAY Timber, yet.
Budweiser logo on Tapper.
Notice on either side: somewhere to set your drink!
You can probably just barely see it, but there's the dude from Tapper!
This one caught my fancy the most. I had never heard of it.
Apparently, the company who MADE it (Exidy) had never heard of it.
You control a little gun that rolls back and forth on a teeter totter.
(You use a heavy, metal rotary controller which is exposed sideways from
most games — like Tempest or Break Out.) For some unexplained reason,
the teeter totter is sitting on a barrel of dynamite. For an equaly
inexplicable reason, detonators are placed on either end of the thing, so
if you let it drop too far down to either side: BOOM! And finally —
and I won't even try to think about why — little mean weight monsters,
complete with hooks, are dropping out of the sky. You need to shoot them,
or they'll hook onto the teeter toter, weighing it down. (And, remember...
BOOM!) I plan to clone this soon.
This marquee looks like it was drawn by hand, with felt-tipped markers!
(Maybe it's some sort of prototype?)
The game had very simple graphics, and charming, almost organ-style music.
"Exidy doesn't remember making this game!"
This is a fast-paced 3D game where you appear to drive (or hover) around
shooting nasty things. It looked fun, but...
...it was always being used when I wandered by. This guy was going NUTS on
There sure were enough video games about this movie about video games,
for it having apparently received such bad reviews back in the day...
Discs of Tron. I think I played it once, before today, but only in the last
few years. It's quite fun!
The tabletop version of Tron had miniature controls.
No big, blue, semi-transparent glowing joystick here. Just a little red
nub with a little fire button that I almost missed... until I remembered
I needed to shoot.
Of course, there was an Ultracade system there, jam-packed with dozens
of games I knew, dozens more I had never seen, and a few dozen I probably
cared less about (e.g., non-Tekken fighting or sports).
A table-top Ultracade, with tons of artwork on the side.
Someone was going crazy with the Q*Bert. Better him than me! #@$!
There were numerous Warlords games there. And to think... I didn't realize
it was an arcade game (I thought it was only an Atari 2600 game) until the
Among other things, there was a table-top version there. Probably more
comfortable to play sitting 2-by-2 than standing 4-in-a-row.
These dudes were betting on the game!
War of the Worlds
Wow, I had no idea this existed. (Prototype?) This is a very cool
looking vector game (black-and-white with a color overlay with some neat
city foreground). The alien ships walk around on their three legs (of
course). They wander towards you in 3D, firing a cool-looking laser
blast across the ground now and then. You control a sliding gun, and
can bring up a dome-shaped shield, though it shrinks as you use it... then
you're screwed. When you shoot, the blasters on either side recoil...
War of the Worlds marquee.
A blurry still photo does not do this game justice! (And frankly, neither
does an emulated version on PC!)
This is a modern laser disc racing game. It looked much
faster-paced (and much more recent) than the traditional "wait... twitch"
games from the Dragon's Lair era. (Warren Ondras emailed me to give me
the name, and tell me it was published by Atari int he early 1990s.)
It took me 4 shots to even get one with half'a police car in it.
Misc. Non-Game Photos
Expensive shirts I didn't want. Oh well.
Random crowd-shot near the main set of pinball games.
They had a laser projector. Sometimes it was doing random effects, like this.
But others, it was powered by Laser MAME, a version of the arcade emulator
software that's able to drive a laser projector for playing vector games with
true vector graphics!
Need to get up high? Stand on an arcade game!
"Well there's yer problem!"
In 1998 I had the chance to work at Atari Games with this guy, on that
game. (I liked Melissa better.)
That's it! My mostly alphabetically sorted photo journal of my day
at California Extreme 2005!