Latest General News:
November 3, 2012 - Well, between Facebook and Twitter, I obviously
find no need to share stuff here any more. Oh, also, we had another baby.
See you on the flip side!
February 17, 2010 - 30+ game systems and computers, 500+ video games,
two movie screenings (Once Upon Atari and Tron),
and a ton of give-aways (USB joysticks, $100 gift certificates, books,
and classic Atari computers)...
Atari Party 2010, next month here in
December 1, 2009 - New pet project:
November 5, 2009 - Being able to share my life with friends I know
on Facebook obviously makes me less inclined to post random stuff here.
But, some fun news:
was interviewed by a blogger.
April 5, 2009 - I've started creating a rainbow-drawing tool
for Tux Paint that draws real-looking rainbows.
See a screenshot.
Thanks to Jeff Newmiller from LUGOD
for help with the math to draw the arc.
February 27, 2009 - In a few hours, over the last two evenings,
I created a 1-player (so far), cellular-automata-based game engine based
on "Dandy" (the inspiration of Atari Games' "Gauntlet").
December 2, 2008 - Recently at
work, I finished implementing a
'tag' system, whereby authors can assign one or more keywords to their books.
As multiple authors use the same keywords, readers can find related books by
clicking on a keyword.
As time passes, a
forms, showing the more oft-used tags. It's insight into the kind
of work that's getting published on our site. I've seen some interesting
tag-clouds-across-time (for example, words used during presidential speeches
over the last 200+ years). Perhaps, in time, I'll create a similar animation
of Smashwords tag clouds. In the meantime, go enjoy some
November 7, 2008 - When William sees me running
Akregator (a newsfeed reader),
seen here, he makes
his cat meowing noise (his 'word' for cats): "Emm!". This is no doubt because
he often gets to see LOLcats
and Cute Overload
pictures in it. He also says "Goo-gool!" whenever he sees the
logo, thanks to a recent visit to the Googleplex. Smart kid.
October 21, 2008 - I used
to create a video of the last ~6 years' worth of code changes made
to Tux Paint by the various
contributors who work directly on it. You can
watch it on
October 12, 2008 - A week into my experiment, and I've reviewed about
5% of my games. See the
September 30, 2008 - I've started a (ugh) blog, where I will attempt
to review Every Game I Own.
(Some dating back 30+ years.)
August 14, 2008 - As Google Summer of Code 2008 comes to a close,
I'm finally able to get the handwriting recognition Magic tool
working on my system. The code will need to be cleaned up a bit, but
on the surface, it's very cool! Draw some text on the canvas, click a
button, and your scribbles magically transform into a letter. (In the same
color and same approximate size as what you drew.)
Check out a screenshot.
August 5, 2008 - In my copious free time I'm creating a
little graphics library:
June 28, 2008 - The nice folks at
Google gave me an OLPC XO-1 laptop.
In my 'copious' free time, I'll try to help get
Tux Paint running nicely on it.
(So far, so good,
as far as I can tell!)
June 26, 2008 - Tux Paint
was mentioned in today's mobile edition of
USA Today newspaper, in a
by Kim Komando
(who's a columnist
for USA Today, among other things; she's mentioned
Tux Paint and my
BillsGames.com site in the past).
Here's a link to the article:
alternatives to popular, pricey programs. Thanks, Kim!
Update: It looks like it was a
regular USA Today article,
not exclusive to their mobile site.
June 26, 2008 - My
for Davis have appeared. I took a few snapshots and tried to highlight
at least a few of the bits of trail and road that I'm pretty sure I
added. (I should find out whether I can compare chunks of map with
older versions.) See them here:
(Also, uTrack reports that
my total ride was something like 17 miles and took just under 2hrs.)
June 24, 2008 - I'm putting together a very small mailing list just
for the folks responsible for building
Tux Paint for the various
platforms it runs on (Mac OS X, Windows, etc.). While I was at it,
I decided to take a peek at how many subscribers each of the current lists
Obviously some overlap, especially in the first bunch, but that's still a
lot of people reading the junk I post. I should proofread.
- Developers - 97
- People watching code changes - 16
- Translators - 65
- Stamp artwork contributors - 71
- Users (parents/teachers) - 130
- Announcement list (new releases) - 14,759
June 22, 2008 - Yesterday there was a 'Mapping Party' in Davis,
and a bunch of us wandered around with GPS receivers making tracks.
Here's an image of
a 2+ hour long bike ride William and I went on, covering a ton of
the greenbelt in South Davis. (Photos copyright Yahoo!, as you can
see.) I'll be adding this data to the
OpenStreetMap project, once
I figure this software out.
June 9, 2008 - It came to my attention that
Tux Paint got a
nice review over
June 6, 2008 - I was interviewed again, this time by the
Italian tech. magazine Punto Informatico.
May 2, 2008 - I was interviewed by
palette: Tux Paint's Bill Kendrick."
April 25, 2008 - Tux Paint
by name (and link) on the front page of
Slashdot today, yikes!
Also, it just received another
April 21, 2008 - In the end,
Tux4Kids (which includes
Tux Paint received 133 student
applications (from 90 students) in this year's
Google Summer of Code
program. The accepted student proposals have been
announced, and you can now see the
we ended up choosing. It was a very difficult and emotional
process. (Think about it: we had to disappoint 80 people today!)
I wish we had at least twice as many mentors available, since
there were so many excellent proposals that we ended up having to decline.
March 30, 2008 - Tux4Kids has received nearly 55
applications from almost 40 students. And Google is considering
extending the application deadline, due to many students being
away on Spring break. It's going to be tough deciding among
all these, espcially since many of them are very thorough
(full proposals with timelines, for example).
March 17, 2008 -
Tux4Kids has been
accepted as a mentoring organization in this year's
Google Summer of Code
March 15, 2008 - The Linux Users'
Group of Davis (which I co-founded and continue to help run) will be
exhibiting at a county-wide
development conference in Davis next month. I'll be there plugging
Tux Paint, of course.
There's a ton more open source software for education out there,
so it'll be a ton of fun helping people learn about it. Wish us luck!
March 11, 2008 - I've just submitted the
(includes Tux Paint,
TuxMath and TuxTyping) to be a "Mentoring Organization" in
the Google Summer of Code
2008 program. Wish us luck!
February 16, 2008 - Back in November, I did an e-mail interview
with Community Kids magazine
in Vacaville, Calif. The article's sadly no longer available on their
website, but I found it on Google's cache, and
posted a copy
on the Tux Paint website.
January 28, 2008 - I was interviewed on
This Week in Tech's
"Jumping Monkeys" netcast.
You can hear me starting at around 17 minutes of
December 31, 2007 - The "Top Chef" mobile game that I worked on
by the Baltimore Sun.
December 29, 2007 - Tux Paint's available on the
One Laptop per Child "XO-1"
(aka "$100 Laptop").
December 5, 2007 - Tux Paint was mentioned (sadly, only as an
alternative to the commercial "Kid Pix") in The Unoffical Apple Weblog's
Buyers Guide: Parents' picks for Apple-loving kids. Maybe
one year Tux Paint will be their pick.
December 5, 2007 - Top
Chef is now available for download on AT&T and T-Mobile!
Also, LimeLife has been listed in the
Red Herring Global 100 (that is, they've chosen us as one of the top 100
startup companies in the world)!
Update: And Top Chef is listed on
November 28, 2007 - So long, and thanks for all the bickering.
After 5 and a half years, and too many political-infighting threads to count,
I've decided to take myself off of SVLUG's
mailing list. I wish them luck in figuring themselves out.
November 28, 2007 - Chicago Tribune blog mentions
the game I've been working on at LimeLife: Top Chef:
The Mobile Game (not yet mentioned on Bravo's site, but soon!)
November 26, 2007 - Tux Paint is currently ranked #118 (out of 163,000+
projects) at SourceForge.net, in terms of
all-time downloads. Update: And it's #55 in this week's top 100
November 22, 2007 - Bit by flu, but wrangled volunteers in Canada and
the UK to bring the world Tux Paint
November 12, 2007 - Facebook is noisy.
November 1, 2007 - I'll be
speaking at PenLUG in December.
October 29, 2007 - Tux Paint was
mentioned on a cool site I found called
October 25, 2007 - The Tux Paint announcement mailing list
just broke 10,000 subscribers!
October 24, 2007 - I've uploaded another big lot of
baby photos from the last two
months or so...
October 22, 2007 - I'm preparing to release the next
Tux Paint, once the
Windows & Mac OS X guys are ready. In the meantime, I've
posted a pre-release, as source-code:
October 17, 2007 - LUGOD was
mentioned on the front page of UC Davis's California Aggie newspaper today.
September 30, 2007 - After not really doing anything with it for
a very long time, I decided to release an alpha of
Pop Star, a little puzzle game. Source code only,
right now. No scoring, options or end-of-game, yet. Interested in updating
the art for me?
September 29, 2007 - A girl on YouTube is making
Sailor Moon fan animations using Tux Paint —
check it out.
September 28, 2007 - Melissa and William flew up to visit Melissa's
parents in Washington. Apparently, William was, to quote a text message,
a "v. good boy" on the flight, and giggled during takeoff! Sweet.
(Older General news)
- Feb. 14, 2014 - "Games for NOMAM 2014 competition"
- A competition is taking place for the NOMAM 2014 conference in
Germany in April: write a game in TurboBASIC XL in 10 lines of
code or less. I've created two, so far! Learn more...
- Sep. 01, 2013 - "Bill Kendrick's Atari Relics"
Various bits of archeological relics found on 5.25" floppy disks
from my Atari 8-bit past (1986-1997) are being posted online
for archival and entertainment purposes. Enjoy! Learn more...
- Jun. 16, 2011 - "Tux Paint Day 2011"
Today is Tux Paint's 9th birthday. Help us celebrate by spreading
the word to your friends and family! Learn more...
- Apr. 08, 2011 - "TTT updated"
Our simple tic-tac-toe game, "TTT", now uses Autoconf and
supports portrait screen orientation. Thanks to Chris Verges for
the update to this little old game! Learn more...
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