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About Us | About OSS
The Lab

Our Software
For Development:
- cgi-util
- SIFE

Games:
Action:
- Go Go Garbage Truck

Arcade:
- Brick Out
- Bugsquish
- Circus Linux!
- Entombed!
- Fight or Perish
- ICBM3D
- Mad Bomber
- Teeter Torture
- 3D Pong
- X-Bomber

Educational:
- TuxMath

Platform:
- BoboBot
- Super Tux

Puzzle:
- Gem Drop
- Gem Drop X
- Invenies Verba
- PDA Maze
- Pop Star
- Sludge
- TTT (Tic-Tac-Toe)

Shooter:
- Agendaroids
- Aliens
- Defendguin
- Vectoroids

Toys:
- Virtual Kendrick
Educational:
- Tux Paint
- Tux Print
- Tux Writer

Utilities:
Desktop:
- File Selector
- Mirror
- Thumbpad

Graphics:
- Colorizer

Networking:
- MuxChat

ICBM3D - Features


aboutfeaturesscreenshotsreviewsrequirementsdownload

Mouse Controls:

Button1=Left/Right,Up/Down; Button2=Left/Right,In/Out; Button3=RotatePOV


  • Game Play:
    • 1-player 3D action.
    • Mouse-controlled gameplay.
    • Keyboard-controlled gameplay. (Keyboard settings alterable.)
    • Missiles:
      • Standard missiles.
      • Spiralling missiles.
      • Splitting missiles.
    • Higher levels have more, and faster missiles.
    • Levels 50 and above introduce "wind", blowing the smoke around to confuse you.

  • Viewing Modes:
    • Mouse-based viewing control.
      • View from any point just above to just below your cities.
      • View from any point just to each side of your cities.
    • View from the point of view of any incoming missile.
    • Reduced framerate and "flickery" modes are available to improve game speed and playability.
    • Easy support for different languages. (Distributed with English).

  • Source Code:
    • ICBM3D comes as C source code.
    • Many #define's are used, so you can tweak the gameplay and some defaults at compile time.


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