Syzygy Co. USB Classic Joystick
A controller to play video games the way they should be played -
OLD SCHOOL STYLE! Tired of trying to play video games with a
keyboard/mouse? Tired of trying to use a thumbstick, flight yoke, or
other thumbpad designed controllers to play video games and they just
don't work right and your game play suffers? The answer is the classic
A standard USB HID device (no drivers required) that works with Windows
PCs, Apple Macs, and Linux. Built in the style of the original Atari
VCS/2600 "CX-40" joystick.
Atari Inc. - Business Is Fun, by Syzygy Press
Nearly 8 years in the making, Atari Inc. - Business is Fun
goes behind the company that was synonymous with the popularization of
Comprised of thousands of researched documents, hundreds of interviews,
and access to materials never before available, Atari Inc. -
Business is Fun is 800 pages long, including nearly 300 pages of rare,
never before seen photos, memos and court documents. This book details
Atari's genesis from an idea between an engineer and a visionary in 1969
to a nearly $2 billion dollar juggernaut, and ending with a $538 million
death spiral by June of 1984.
Original artwork by 8-bit Mosaics
8-bit themed pixel artwork, created from dice!
Books from O'Reilly
- Art of Interactive Design - A Euphonious and Illuminating Guide to Building Successful Software
By Chris Crawford, No Starch Press, 2002
In The Art of Interactive Design
, Chris Crawford explains
what interactivity is, how it works, why it's important, and how to
design good software and websites that are truly interactive.
is a computer game designer and writer noted for
creating a number of important games in the 1980s, founding
The Journal of Computer Game Design
, and organizing the
Computer Game Developers' Conference (GDC)
He wrote the games Energy Czar
, and helped write
- Super Scratch Programming Adventure! - Learn to Program By Making Cool Games
By The LEAD Project, No Starch Press, 2012
Scratch is the wildly popular educational programming language
used by millions of first-time learners in classrooms, libraries,
and homes worldwide. By dragging together colorful blocks of code,
kids quickly learn computer programming concepts and make cool games
In Super Scratch Programming Adventure!, kids learn programming
fundamentals as they make their very own playable video games. They'll
create projects inspired by classic arcade games that can be programmed
(and played!) in an afternoon. The book's patient, step-by-step
explanations of the code and fun programming challenges will have kids
creating their own games in no time.
- Retro Gaming Hacks - Tips & Tools for Playing the Classics
By Chris Kohler, O'Reilly Media, 2005
Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic
games. Want to game on an original system? Kohler shows you how to
hack ancient hardware, and includes a primer for home-brewing classic
software. Rather adapt today's equipment to run retro games? Kohler
provides emulation techniques, complete with instructions for hacking
a classic joystick that's compatible with a contemporary computer.
This book also teaches readers to revive old machines for the original
gaming experience: hook up an Apple II or a Commodore 64, for example,
and play it like you played before.
More details coming soon!